Teens, Parents and Technology: Highlights from the Pew Internet Project
Amanda’s presentation covered how teenagers, college students and their parents use the Internet.
Let the games begin: Gaming technology and college students
This is a report of a study of college studentsâ€™ use of electronic, video and online games. Seventy percent of college students surveyed reported playing games at least once in a while. The academic and social impacts of gaming are discussed.