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Report
Sep 16, 2008Amanda Lenhart, Joseph Kahne, Ellen Middaugh, Alexandra Macgill, Chris Evans, Jessica Vitak
Nearly all American teens play computer, console, or cell phone games and teens' gaming experience is rich and varied, with a significant amount of social interaction and potential for civic engagement.
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More in: Teens, Gaming, Politics, Families, Communities
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Report
Dec 19, 2007Amanda Lenhart, Mary Madden, Aaron Smith, Alexandra Macgill
More teens are creating and sharing material on the internet. 28% of online teens have blogs, up from 2004 with growth fueled almost entirely by girls. "Super communicators" rise as email fades as a tool for teens.
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More in: Teens, Social Networking, Blogs, Video, Mobile, Web 2.0
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Report
Jan 7, 2007Amanda Lenhart, Mary Madden
More than half (55%) of all online American youths ages 12-17 use online social networking sites.
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More in: Teens, Social Networking
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Report
Jun 21, 2001Amanda Lenhart, Oliver Lewis, Lee Rainie
A detailed look at how children and young adults have incorporated the Internet into their lives, with a focus on family and friend relationships, and fervor with which adolescents use instant messaging technology.
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More in: Teens, Families, Email
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Report
Apr 18, 2007Amanda Lenhart, Mary Madden
The majority of teens actively manage their online profiles to keep the information they believe is most sensitive away from the unwanted gaze of strangers, parents and other adults.
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More in: Teens, Social Networking, Identity, Safety
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Presentation
Apr 25, 2008Amanda Lenhart
This presentation offers an overview of the findings and insights from the Writing, Technology and Teens report.
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More in: Teens, Email, Education
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Presentation
Aug 16, 2007Amanda Lenhart
After covering the basics of internet use, this keynote walks the viewer through a timeline of technology in the life of a high school senior and reflects on the technological realities of their lives today.
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More in: Teens
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Presentation
Aug 2, 2007Mary Madden
This presentation examines technology use by young patrons and suggests how the behavior and expectations of young internet users might shape the libraries of the future.
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More in: Teens, Libraries, Web 2.0
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Presentation
Oct 19, 2007Mary Madden
Pew Internet Project research on teenagers' use of social networking applications explores the reasons why these sites are so popular and how they are changing communication patterns and expectations of connectivity among young library patrons.
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More in: Teens, Web 2.0, Social Networking
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Presentation
Feb 23, 2007Mary Madden
Recent research looking at teens’ online behaviors and communications choices demonstrates that social networking activity is just one element of a larger shift towards greater engagement with participatory media.
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More in: Web 2.0, Teens, Libraries