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This presentation was an overview of Pew Internet Project findings about the changing structure of information and communication in the digital age, the role that libraries play in helping people solve problems, and the broader roles that libraries might fill in people's lives.

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DATA POINT

34%

the percentage of American teens who have played a computer or console game at school as part of a school assignment.

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Copyright 2010

The Pew Research Center's Internet & American Life Project is one of seven projects that make up the Pew Research Center. The Center is supported by The Pew Charitable Trust.