Pew Internet Logo

Media Mentions

"Ultraviolent games such as "Grand Theft Auto" get the attention. But for video-game playing teens, including a growing number of girls, it's about more than explosions and car chases.

They use video games to stay in touch with friends. They play a wide range of titles featuring puzzles, music, sports and role playing. And the right games may even encourage teens to be more involved in their communities, according to a study released Tuesday by the Pew Internet & American Life Project.

"Gaming isn't taking kids out of the social mix. It is a part of their social lives," said Amanda Lenhart, senior research specialist with Pew.

Teens liking video games is no surprise — though the fact that 97 percent of them said they played one kind or another surprised the researchers. And while shoot'em-up games like "Call of Duty" and "Halo" are popular, there's a lot of diversity in gaming."


Many news sites move articles into data bases after a period of time and then offer them for sale, in the process changing the URLs that link to them. Or they require registration. Thus, we provide a link to the front page of the news website and the information necessary to find the story on that site, rather than a direct link to the article.

Read More

Using Our Research

Want to use our research?
» View our Use Policy

How are you using our research?
» Let us know

Related Research

Pew Internet Logo

Copyright 2012

The Pew Research Center's Internet & American Life Project is one of seven projects that make up the Pew Research Center. The Center is supported by The Pew Charitable Trust.